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Freelog 100
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FreelogNo100-NovembreDecembre2010.iso
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Musique
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Clementine
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ClementineSetup-0.5-rc1.exe
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projectm-presets
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Rovastar & Fvese - Mosaic Waves.milk
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INI File
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2010-09-05
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2KB
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77 lines
[preset00]
fRating=2.500000
fGammaAdj=2.000000
fDecay=1.000000
fVideoEchoZoom=1.000000
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=1
nWaveMode=2
bAdditiveWaves=0
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=1
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=1
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=1.000000
fWaveScale=0.500000
fWaveSmoothing=0.000000
fWaveParam=0.000000
fModWaveAlphaStart=1.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.000000
sx=1.000000
sy=1.000000
wave_r=0.230000
wave_g=0.200000
wave_b=0.200000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.200000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.300000
ib_a=0.000000
nMotionVectorsX=12.000000
nMotionVectorsY=9.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=5.000000
mv_r=1.000000
mv_g=0.000000
mv_b=0.000000
mv_a=0.000000
per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.825*time) + 0.40*sin(0.915*time) );
per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.900*time) + 0.40*sin(1.025*time) );
per_frame_3=wave_b = wave_b + 0.350*( 0.60*sin(0.810*time) + 0.40*sin(0.950*time) );
per_frame_4=wave_x = 0.5-cos(time+dx_residual)/3.5;
per_frame_5=wave_y = 0.5-cos(time+dy_residual)/2.5;
per_frame_6=cx = cx + 0.225*( 0.60*sin(0.350*time) + 0.40*sin(0.350*time) );
per_frame_7=cy = cy + 0.225*( 0.60*sin(0.350*time) + 0.40*sin(0.350*time) );
per_frame_8=dx = 0.005 + 0.002*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) );
per_frame_9=dy = 0.005 + 0.002*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) );
per_frame_10=dx_residual=max(bass, bass_att)-1;
per_frame_11=dy_residual=min(bass, bass_att)-1;
per_frame_12=dx = if(above(bass_att+bass,2.8),5*dx,dx);
per_pixel_1=rot = 0.03*sin(0.84*time)-0.013*cos(0.784*time)+0.02*sin(1-rad);